AI Insights · Timothy · October 2023
Top 5 Virtual Pet Apps on Android in France Q3 2023
Explore the performance of the top 5 virtual pet apps on Android in France during Q3 2023, including downloads, revenue, and active user trends.
During the third quarter of 2023, the virtual pet app category on Android in France saw varied performance among the top 5 applications. Here’s a closer look at the metrics for each app:
Pokémon Sleep from The Pokémon Company had a notable quarter. Revenue peaked at around $6.7K in the week of August 7 and saw a general decline to approximately $3.1K by the end of September. Downloads started strong with 114K in mid-July but declined significantly to around 854 by the end of September. Weekly active users began at 54K, peaked at 66K in late July, and eventually dropped to around 20K by the quarter's end.
My Cat - Virtual pet simulator, published by Appsyoulove, experienced steady revenue throughout the quarter, peaking at around $1.7K in early September. Downloads fluctuated, with a noticeable increase to 4.9K in early August, before settling at approximately 3K by the end of September. Weekly active users showed a similar trend, starting at 14.5K and ending at around 6.6K.
Baby Panda World : Kids Games by BabyBus saw revenue peaks of around $379 in early September. Downloads were the highest at 8K in mid-August and then stabilized around 3K by the end of the quarter. Weekly active users had significant fluctuations, peaking at 53K in mid-August before ending the quarter at approximately 37K.
Cat Game - The Cats Collector! from Mino Games had a relatively steady revenue throughout the quarter, with a peak of around $287 in early August. However, weekly active users consistently decreased from 232 in late June to about 62 by the end of September.
My Talking Tom Friends, published by Outfit7 Limited, saw the highest weekly active users among the top 5 apps, peaking at 220K in late July. Revenue peaked at approximately $446 in late July. Downloads were robust, peaking at 18K in late July before decreasing to around 5.4K by the end of September.
The data, provided by Sensor Tower, reveals the dynamic nature of user engagement and revenue generation within the virtual pet app category. For more detailed insights, visit Sensor Tower.